![The perspective camera somehow looks like a fish-eye lens, I have no clue how it turned out like that if someone would be kind enough to help. Thank you. : r/Maya The perspective camera somehow looks like a fish-eye lens, I have no clue how it turned out like that if someone would be kind enough to help. Thank you. : r/Maya](https://preview.redd.it/the-perspective-camera-somehow-looks-like-a-fish-eye-lens-i-v0-ac0913snevxb1.png?auto=webp&s=ceb0983ab0584497659def008eddf45b61cf78c3)
The perspective camera somehow looks like a fish-eye lens, I have no clue how it turned out like that if someone would be kind enough to help. Thank you. : r/Maya
![How to make use of Equidistant fisheye model in Isaac Simulation - Isaac Sim - NVIDIA Developer Forums How to make use of Equidistant fisheye model in Isaac Simulation - Isaac Sim - NVIDIA Developer Forums](https://global.discourse-cdn.com/nvidia/original/3X/b/0/b0e127dfcded0ab751e9f51fcfd253a968bea911.jpeg)
How to make use of Equidistant fisheye model in Isaac Simulation - Isaac Sim - NVIDIA Developer Forums
![How to make use of Equidistant fisheye model in Isaac Simulation - Isaac Sim - NVIDIA Developer Forums How to make use of Equidistant fisheye model in Isaac Simulation - Isaac Sim - NVIDIA Developer Forums](https://global.discourse-cdn.com/nvidia/original/3X/6/1/6105c9e8cb4e04f69d042eec98a4bb62ddb370b7.jpeg)